Computer Science 1 - 0397A1-03-tomalley
8. Game code - finished game
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8. Game code - finished game

  • Due No Due Date
  • Points 30
  • Submitting a text entry box or a file upload
  • File Types stencyl, swf, html, and mp4

Instruction links

  • making backgrounds in Piskel
  • adding fun fonts to Stencyl
  • adding an intro scene
  • switching to the next level

 

Minimum requirements (highest grade = B)

All scenes should include final character and background art. This art should be made by you in Piskel. All features of your game should be "E for everyone" - no graphic violence, no realistic guns/shooting, etc. Please ask me to take a look if you aren't sure if your game qualifies.

Intro

The introductory / title scene should include:

  • the name of your game (click here for some helpful tips on making large art in Piskel)
  • gameplay instructions
  • credits for music and art (including crediting yourself for what you made)
  • background music
  • some kind of "start" mechanism (button, spacebar...) to start Level 1

Level 1

Add background music and sound effects. You can also update Level 1 to make it better if you like.

Level 2 (and up)

Create Level 2 of your game (add more levels if you have time!). This should include at a minimum:

  • movement for at least 1 actor (4-way? 2-way with jumping?)
  • some kind of interaction between 2 actors (collisions)
  • harder/different challenge(s) compared to Level 1
  • background music and sound effects

Win/lose

Make WIN and LOSE scenes so that the player is appropriately awarded for beating the game, or (gently) mocked for losing.

For higher than a B (and a more awesome game)

Add some or all of the following features to your game for more points:

  • add more levels
  • add variables to track the score, health / hits, lives, etc
  • add a behavior to consistently display the level, score, health, etc on each scene
  • add a level selector to allow players to skip to the next level (if your game is difficult to play, I strongly recommend this) (can be an easter egg, just tell me how to access it in a comment when you turn in your game)
  • add an easter egg (tell me how to access it in a comment when you turn in your game)
  • make an HTML 5 version of your game and/or publish to the Chrome Web Store
  • do what it takes to bring your awesome game to the OGPC *

*The Oregon Game Project Challenge, or OGPC, is a statewide showcase of games made by high school (and some middle school) students. It happens in April at Western Oregon State University and I would be happy to take a field trip with anyone who is interested. It's a great way to get an idea of what other people your age are creating, and show off what you made! They do have some requrements, including a theme and some online information about your game. Click here to learn more and let me know if you are interested.

 

SUBMIT 3 files:

Name all files the same as the name of your game (for example, you might turn in catVsDog.stencyl, catVsDog.swf, and catVsDot.mp4).

  1. a .STENCYL export of your code file (in Stencyl, go to File → Export Game)

  2. a .SWF playable game file* (in Stencyl, go to Publish → Web → Flash)
            *an .HTML playable game file is also perfectly acceptable

  3. an .MP4 screencast (1-3 minutes) telling me about the most awesome features of your game and how you coded them (make this at screencast-o-matic.com - click here for more instructions)

 

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Total Points: 5 out of 5