8. Game code - finished game
- Due No Due Date
- Points 30
- Submitting a text entry box or a file upload
- File Types stencyl, swf, html, and mp4
Instruction links
- making backgrounds in Piskel
- adding fun fonts to Stencyl
- adding an intro scene
- switching to the next level
Minimum requirements (highest grade = B)
All scenes should include final character and background art. This art should be made by you in Piskel. All features of your game should be "E for everyone" - no graphic violence, no realistic guns/shooting, etc. Please ask me to take a look if you aren't sure if your game qualifies.
Intro
The introductory / title scene should include:
- the name of your game (click here for some helpful tips on making large art in Piskel)
- gameplay instructions
- credits for music and art (including crediting yourself for what you made)
- background music
- some kind of "start" mechanism (button, spacebar...) to start Level 1
Level 1
Add background music and sound effects. You can also update Level 1 to make it better if you like.
Level 2 (and up)
Create Level 2 of your game (add more levels if you have time!). This should include at a minimum:
- movement for at least 1 actor (4-way? 2-way with jumping?)
- some kind of interaction between 2 actors (collisions)
- harder/different challenge(s) compared to Level 1
- background music and sound effects
Win/lose
Make WIN and LOSE scenes so that the player is appropriately awarded for beating the game, or (gently) mocked for losing.
For higher than a B (and a more awesome game)
Add some or all of the following features to your game for more points:
- add more levels
- add variables to track the score, health / hits, lives, etc
- add a behavior to consistently display the level, score, health, etc on each scene
- add a level selector to allow players to skip to the next level (if your game is difficult to play, I strongly recommend this) (can be an easter egg, just tell me how to access it in a comment when you turn in your game)
- add an easter egg (tell me how to access it in a comment when you turn in your game)
- make an HTML 5 version of your game and/or publish to the Chrome Web Store
- do what it takes to bring your awesome game to the OGPC *
*The Oregon Game Project Challenge, or OGPC, is a statewide showcase of games made by high school (and some middle school) students. It happens in April at Western Oregon State University and I would be happy to take a field trip with anyone who is interested. It's a great way to get an idea of what other people your age are creating, and show off what you made! They do have some requrements, including a theme and some online information about your game. Click here to learn more and let me know if you are interested.
SUBMIT 3 files:
Name all files the same as the name of your game (for example, you might turn in catVsDog.stencyl, catVsDog.swf, and catVsDot.mp4).
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a .STENCYL export of your code file (in Stencyl, go to File → Export Game)
-
a .SWF playable game file* (in Stencyl, go to Publish → Web → Flash)
*an .HTML playable game file is also perfectly acceptable
- an .MP4 screencast (1-3 minutes) telling me about the most awesome features of your game and how you coded them (make this at screencast-o-matic.com - click here for more instructions)