Computer Science 1-2
Instructor: Tamara O’Malley
Course/assignment info: lms.pps.net/courses/11326/modules/
This elective class is designed to introduce students to the world of computer science through art, storytelling, and gamemaking. Projects include using code to make a movie, painting, and game; guiding a robot through a maze; creating 3D models and using them to make images, 3D prints, and a short animated movie. Students have several options for continuing in Computer Science after this course: for coding, take CS 3-4; for 3D modeling, take 3D Modeling & Animation; for robotics, take Robotics. AP Computer Science is offered every other year and is best taken after CS 3-4.
- Coding (art and storytelling in Scratch, game development in Stencyl)
- Robotics (Arduino boe-bot)
- 3D modeling, 3D printing, 3D animation (Blender)
Grading & assignments
The grade in this course is based on performance on knowledge-building lab activities and creative projects. Students who attend regularly and participate fully should be able to complete assignments during class, but students may want to work on projects outside of class or need to make up for absences. The computer lab is open to students during ELT, most Wednesdays after school, and by arrangement.
Computer Science is considered a Career and Technical Education program. To complete the CS CTE pathway, students should take at least CS 3-4 and AP CS, plus one other CS course (CS 1-2, 3D Modeling & Animation, Robotics, Senior Design).
The syllabus page shows a table-oriented view of the course schedule, and the basics of course grading. You can add any other comments, notes, or thoughts you have about the course structure, course policies or anything else.
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