DRAFT - sound
- Due No Due Date
- Points 10
This assignment will be graded during class on February 16 (A day) and February 20 (B day). If you missed class that day, be sure to talk to me to get your sound graded.
Sound draft requirements
- know your sources: you must be able to explain where you found / made your sounds
- no copyrighted music or sounds are allowed
- background music plays in at least one scene
- at least one sound effect is activated by game action
- examples: running into something; collecting something; walking vs. not walking
The final version (when you turn in your entire finished game) will include:
- credits
- background music in all scenes, unless you can convince me yours shouldn't
- multiple sound effects
Helpful Links
making / finding music & sound effects Links to an external site.
how to convert a sound Links to an external site.
how to strip the metadata Links to an external site.
importing sounds into Stencyl Links to an external site.
adding music to Stencyl Links to an external site.
adding sound effects to Stencyl Links to an external site.
Links to an external site. Links to an external site.
using channels to code your sounds Links to an external site.
Rubric
Please include a title
Keep in mind that 41 students have already been assessed using this rubric. Changing it will affect their evaluations.
Criteria | Ratings | Pts |
---|---|---|
sounds
threshold:
pts
|
pts
--
|
|
made or found
threshold:
pts
|
pts
--
|
|
sources
threshold:
pts
|
pts
--
|
|
on time
threshold:
pts
|
pts
--
|