Gamemaking instructions (formerly called "finished game")

Instruction links

Getting started

starting a new game Links to an external site.

making art in Piskel Links to an external site. 
   characters
   tiles
   backgrounds

Coding help

making a new game Links to an external site.

coding tips
   movement (walk, run) Links to an external site.
   jumping Links to an external site.
   behaviors vs. events Links to an external site.
   adding new fonts Links to an external site.
   switching to the next level Links to an external site.
   restarting the game Links to an external site. 

Intro scene

making backgrounds in Piskel

adding a scene with a background

adding new FONTS

adding TEXT to a scene

making the intro scene load first

switching to the next level

Sound 

making / finding music & sound effects Links to an external site.

how to convert a sound Links to an external site.

how to strip metadata Links to an external site.

importing sounds into Stencyl Links to an external site. 

adding music to Stencyl Links to an external site. 

adding sound effects to Stencyl Links to an external site.

Links to an external site. Links to an external site.

using channels to code your sounds Links to an external site.

 

 

Minimum requirements (highest grade = B)

All scenes should include final character and background art. This art should be made by you in Piskel Links to an external site.. All features of your game should be "E for everyone" - no graphic violence, no realistic guns/shooting, etc. Please ask me to take a look if you aren't sure if your game qualifies.

Intro

The introductory / title scene should include:

  • the name of your game
  • gameplay instructions -- how do you move? jump? etc
  • credits for music and art (including crediting yourself for what you made)
  • background music
  • some kind of "start" mechanism (button, spacebar, mouse click...) to start Level 1

Credits

Credits can be included on your Intro scene or in a secondary scene(s) and should include:

  • Coded in Stencyl by...
  • Art made in Piskel by ... 
    • and/or credit the source if you used someone else's art / image
  • Music made in __ by ...
    • and/or credit your source
  • Sound effects made in __ by ...
    • and/or credit your source 

Level 1

Add background music and sound effects. You can also update Level 1 to make it better if you like.

Level 2 (and up)

Create Level 2 of your game (add more levels if you have time!). This should include at a minimum:

  • movement for at least 1 actor (4-way? 2-way with jumping?)
  • some kind of interaction between 2 actors (collisions)
  • harder/different challenge(s) compared to Level 1
  • background music and sound effects

Win/lose

Make WIN and LOSE scenes so that the player is appropriately awarded for beating the game, or (gently) mocked for losing.

For higher than a B (and a more awesome game)

Add some or all of the following features to your game for more points:

  • add more levels
  • add variables to track the score, health / hits, lives, etc
  • add a behavior to consistently display the level, score, health, etc on each scene
  • make your own music / sound effects
  • add a level selector to allow players to skip to the next level (if your game is difficult to play, I strongly recommend this) (can be an easter egg, just tell me how to access it in a comment when you turn in your game)
  • add an easter egg (tell me how to access it in a comment when you turn in your game)
  • make an HTML 5 version of your game and/or publish to the Chrome Web Store
  • do what it takes to bring your awesome game to the OGPC Links to an external site. *

*The Oregon Game Project Challenge, or OGPC, is a statewide showcase of games made by high school (and some middle school) students. It happens in April at Western Oregon State University and I would be happy to take a field trip with anyone who is interested. It's a great way to get an idea of what other people your age are creating, and show off what you made! They do have some requrements, including a theme and some online information about your game. Click here to learn more Links to an external site. and let me know if you are interested.